Publication


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Publications

Augmenting self-presentation: Augmented reality (AR) filters use among young adults
Pitch Sinlapanuntakul and Mark Zachry
2024 / HCII
Preprint PDF

Validation of the GUESS-18 for video game players with disabilities
Carmen Van Ommen, Pitch Sinlapanuntakul, Joseph R. Keebler, and Barbara S. Chaparro
2023 / HFES

Exploring the user experience (UX) of a multi-window augmented reality environment
Pitch Sinlapanuntakul, Jenna Korentsides, and Barbara S. Chaparro
2023 / Frontiers in VR
PDF

Exploring team competencies in cybersecurity
Pitch Sinlapanuntakul, Crystal M. Fausett, and Joseph R. Keebler
2022 / HFES
PDF

The effects of background noise on user experience and performance of mixed reality voice dictation
Pitch Sinlapanuntakul, Katlyn S. Skilton, Jose N. Mathew, and Barbara S. Chaparro
2022 / HFES
PDF

Understanding the effects of mixed reality on video game satisfaction, enjoyment, and performance
Weerachet “Pitch” Sinlapanuntakul, Jessyca L. Derby, and Barbara S. Chaparro
2022 / Simulation & Gaming
PDF

Primacy and recency effects on position error in short-term memory recall
Weerachet Sinlapanuntakul, Kelly Harris, and Brittany S. Wesley
2021 / Beyond: Undergraduate Research Journal
PDF

Note: My publications before mid-2022 are listed under my full name, Weerachet Sinlapanuntakul. Moving forward, I have chosen to publish under the name people know me by — Pitch. You may see my references as either Weerachet Sinlapanuntakul, Weerachet “Pitch” Sinlapanuntakul, or Pitch Sinlapanuntakul.

Active Research

Works in Progress

Design intuition in AI-augmented design process
Apr 2024 - Present
with Mark Zachry

AI and value sensitive design
Apr 2024 - Present
with Mark Zachry